I am interested in a general sense about how people go about painting figures and scenery. I don't mean specific individual techniques like washes or drybrush, but descriptions of the overall process, as a whole.
Following is a list of my current understanding (or perhaps my misunderstanding) of some of the processes available. I am assuming people start with basic prep of some kind, washing, priming, trimming flash or whatever is needed for the type of model, so I left those out.
The names are either made up by me or what I have found others to call them. I am happy to hear if there are better known formal names for any of them. Of course, these divisions are artificial and real painters will frequently combine them in various ways.
Some Techniques:
1) Basic base colors only. This is what I started with back in the day, learning to paint on my own.
2) Base/Wash/Drybrush Starting with base colors like #1 and building up shading by one or more applications of washing and drybrushing, in any order. I learned this at a workshop at Origins (or maybe GenCon, can't remember) many many moons ago, from a great guy named Joe Miceli who was a game and rules designer and also on staff for the late, great Courier Magazine. This is still what I am most familiar with.
3) Sketch Painting Monochrome shading topped with glazes or washes to add hues. I guess zenithal priming could be considered a specialized subset of this technique.
4) Dark to Light Starting with a very dark base coat (or very dark primer) layering on successively lighter layers of paint. There is a paint company (can't remember which, anyone know them) that promotes a version of this and providing various triads of colors (i.e. dark red, medium red and bright red) to make color selection easy (and expensive). I have been experimenting with this a bit, the layering, not the pre-selected triads, and like it so far.
5) Stain Painting This is, if I remember correctly, an all-wash technique and was promoted in the late 70s-early 80s (I think) by Heritage Miniature's Duke Seifried, of Der Kreigspielers fame, as a "fast" method of preparing tabletop quality armies. Citadel Contrast Paints (if used as the sole paint) seem to be a technological update of this--when Duke was evangelizing stain painting, a wash was just thinned-down hobby paint. The main difference between this and sketch painting, to my mind, is that stain painting tends to "shade as the paint flows" making concavities dark and convex areas light whereas in sketch painting, dark and light are more according to the painter's intentions, frequently simulating light coming from above.
That's my current thinking. Have I left anything out, blurred any lines, offended any higher powers? How do you paint? Does it fit into, or overlap any of these categories, or do they lack relevance to your techniques?
Thanks!