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Alliance news & releases 2020 - 2026

Posted by steve_pickstock on 04 Jul 2026, 13:37

That's what they're designed for, but I have to decide what I want for a base unit. Flying and Spell Caster adds a lot of points on top of the basic cost.
I could choose a Foot unit as the base but then it means that the Flying is wasted as they can only move 6". If I choose Elite Riders they're always going to be impetuous. If I choose Light Riders, I can't use Spell Caster. I have to think about it very carefully.
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steve_pickstock  England
 
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Posted by elegantmess on 04 Jul 2026, 15:30

Light riders with flying? Missile attacks can be magic. I've done similar, minus the flying. My guy didn't like to activate, though.
Is Wizarding in the new rules?
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Posted by steve_pickstock on 04 Jul 2026, 17:39

Yes, but it's mutated slightly, it's a bit more diverse.
The issue is that Light Riders cannot have Spellcasters. So I reckon I would give them missile attacks but don't go with 'magic' attacks like 'Lightning Bolt' - because obviously, you can't - but Enchanted Weapon or Venomous which sounds witchy and is under the points, and gives them quite a bit of grunt.

Provided they activate.
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steve_pickstock  England
 
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Posted by Beano Boy on 05 Jul 2026, 08:35

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Posted by Beano Boy on 05 Jul 2026, 16:15

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i always liked to play around with plastic figures, The problem now is trying to remember how i did this in way of helping out a Forum Member.

We few at heart are all true Benno Knights! BB
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Posted by steve_pickstock on 15 Jul 2026, 10:04

Update on the Strike Witches - Light Riders, w/ Flying and Poison Weapons (I felt this was the best way to go with these guys, they get the best use of the Light Rider's move and can clear bad terrain, plus they can skirmish and they have poisoned weapons.

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Also started on one of the Alliance wizards, except that he is not technically a wizard. I suspect Tolkien never really knew what he was, except that he was Bombadil!
Old Tom Bombadil was a merry fellow;
bright blue his jacket was and his boots were yellow,
green were his girdle and his breeches all of leather;
he wore in his tall hat a swan-wing feather.

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Yeah still needs some work.

Lastly in this update, I took one of the were-wolves, gave him an overall coat of Army Painter Ruddy Fur (I think), some further layers of darker toned washes, and a little thinned, and then washed, flesh on the torso.
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My friend and one of my most frequent opponents often calls the last set of were-wolves I did (the 28mm Wargames Atlantic ones) skaven, not only because he's obsessed with them but also some of the colour choices, so I wanted something different - and quick - for these.
Needs a little gentle dry-brushing, but otherwise looks alright.
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steve_pickstock  England
 
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Posted by steve_pickstock on 16 Jul 2026, 09:45

steve_pickstock wrote:Update on the Strike Witches - Light Riders, w/ Flying and Poison Weapons (I felt this was the best way to go with these guys, they get the best use of the Light Rider's move and can clear bad terrain, plus they can skirmish and they have poisoned weapons.

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One of my friends just referred to these as "Gertrude's Flying Circus" and now I'm in two minds. Strike Witches is good, but so is Gertrudes ...
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steve_pickstock  England
 
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