Game Reports

TYW using Field of Glory

Posted by Ochoin on 16 Apr 2015, 08:24

One of my pals & I fought our first FoG:R game to a conclusion today & I thought a brief report might be interesting.

Firstly, the preliminaries: Mostly Orion & Zvesda, My pal's figures (an Early Russian army) were beautifully painted. And particularly because they were from a period I’d formerly shown no interest in, they were novel.
He has a great army.
My Swedes looked OK though I am still a few figures short of what I want.
The game took a leisurely 3 hours, which is not bad for a 780 point game. Did we get everything right?
I think so. A few errors were picked up & although we still aren’t sure of the effect of Obstacles, the game generally went smoothly.


In some ways the battle was not unlike our usual FoG fare: a Carthaginian Vs Roman game. A larger, mostly average army fought a smaller, mostly higher quality force.
But there were a couple of crucial differences.

So, what was it like?

Clearly it was enough like FoG:A to be easily gamed in a short amount of time by two old professionals like ourselves.
But there were enough differences to make it quite a new experience.

Troop Types.
Exploring the strengths, weaknesses & possibilities of the large range of new troop types was fascinating & will take a lot more games before we can feel we understand them:
From Winged Hussars to Commanded Shot.

Shooting.
This element is now as important as melee & can be, dice permitting, a game changer.

Movement.

Double, triple & Divisional moves.

Two issues: the deployment zone is ridiculously cramped.
: the supply camps stupidly large.

We’ll suggest ‘home rules’ for these areas.

Photos will soon follow.

donald
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Ochoin  Scotland
 
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Posted by Ochoin on 17 Apr 2015, 05:27

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Ochoin  Scotland
 
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Posted by Ochoin on 17 Apr 2015, 05:58

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Ochoin  Scotland
 
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Posted by Kekso on 17 Apr 2015, 08:48

Mmmmmm.... I like battlefield sightseeing... thanks for posting Donald
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Kekso  Croatia

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Posted by Peter on 17 Apr 2015, 10:30

Looks great! I like the mix of figures! :thumbup:
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Peter  Belgium

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Posted by davbenbak1 on 17 Apr 2015, 14:38

Thanks for posting! Good to hear that you enjoyed the game enough to consider giving FOG-R another go. The camps only really serve a purpose, in my opinion, if you are playing in a tournament. A 6X4 table can get cramped when using the 28mm scale. Cutting down on the number of terrain features helps.

Great pics! How about some close ups of your Swedish infantry units? Where did you get your flags?
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Posted by Ochoin on 17 Apr 2015, 15:29

There you go:

Image

Image

BTW it was only the terrain features that saved my bacon with only 2 cavalry BG's against 8 Russian ones.

Like these guys:
Image


donald
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Ochoin  Scotland
 
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